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AI Insights · Timothy · July 2022

Top 5 Match 3 Games in the UK: Q2 2022 Performance

Discover the performance of the top 5 Match 3 games in the UK for Q2 2022, including trends in downloads, revenue, and active users.

Top 5 Match 3 Games in the UK: Q2 2022 Performance

In the second quarter of 2022, the top 5 Match 3 games in the United Kingdom showcased varying performance trends in terms of downloads, revenue, and active users. Below is a detailed analysis of each game's performance based on data from Sensor Tower.

Empires & Puzzles: Match 3 RPG by Small Giant Games saw notable revenue fluctuations. Weekly revenue peaked at approximately $161K in the week of May 30, following a steady increase from $104K in early May. However, weekly downloads experienced a downward trend, starting at around 2K in late March and dropping to just under 1K by the end of June. Active users also declined from 27.5K in late March to approximately 20.9K by the end of the quarter.

Puzzles & Survival, published by BUILDING-BLOCKS NETWORK TECHNOLOGY CO.,LIMITED, showed a consistent pattern in revenue, with a high of $126K in late April and again in late May. Weekly downloads fluctuated, peaking at around 6.4K in mid-April and dipping to approximately 4.2K in early June. Active users steadily increased, reaching a peak of about 10.5K by the end of June.

DRAGON BALL Z DOKKAN BATTLE from Bandai Namco Entertainment Inc. experienced a significant revenue spike to $176K in late April, though it dropped to around $34K by the end of June. Weekly downloads remained relatively stable, with a slight peak at 1.3K in late June. Active users hovered around 38K for most of the quarter, with a minor dip to approximately 34.2K in mid-June.

Best Fiends - Match 3 Puzzles by Seriously maintained steady revenue levels, averaging around $45K to $50K per week throughout the quarter. Downloads fluctuated, with a high of 3.5K in early April, then stabilizing around 2K in June. Active users saw a decline from approximately 22.8K in late March to around 17.9K by the end of the quarter.

Gold and Goblins: Idle Games, published by AppQuantum Publishing Ltd, showed a strong performance in weekly downloads, peaking at around 15.5K in early June. Revenue steadily increased, reaching approximately $39K in the final week of June. Active users showed an upward trend, peaking at around 61.3K in early June but then slightly decreasing to about 43.6K by the end of the quarter.

For more insights and detailed data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2022